EARTH
2Krawler Axon
Archetype:
Krawler
ATK:
500
DEF:
1800
View:
4095
FLIP: You can target 1 Spell/Trap on the field; destroy it. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Axon". You can only use each effect of "Krawler Axon" once per turn.
Krawler Axon — Power Evaluation
Final Score: 60 ± 6 · Confidence: Medium
- Intrinsic: 58.7 · Deck: 60.5 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Removal / Negation
Why it scores here
Krawler Axon is a Level 2 Flip monster whose value comes from two conditional effects: on Flip it destroys one Spell/Trap on the field, and if it is destroyed by an opponent's card effect while face-up it Special Summons two different-named Krawler monsters from the Deck in face-down Defense Position. It converts interaction into bodies and removes backrow, so it earns points for resource economy and interaction. Its 500 ATK and Level 2 body earn nothing directly, and the score is held back by the fact that the summon requires the opponent to act first and by the absence of any recorded combo boards.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Text has no search or draw; it is reached by normal set and flip, with no recorded starter or searched appearances, and it is in 400 of 400 sampled decks (observed) with a 1-copy norm; accessibility rests on deck presence rather than a measured route (observed/inferred). |
| Combo & Conversion | 50 | The text gives a one-card Flip removal plus a conditional two-body summon, but zero combo boards are recorded, so the conversion is text-only (inferred). |
| Resource Economy | 60 | Flip removal of one Spell/Trap plus a conditional two-body summon when destroyed by an opponent effect gives a 1-for-1 that can return an extra body (inferred from text; deck partners observed). |
| Effect & Interaction | 55 | Destroys any one Spell/Trap on the field on Flip, which is flexible against backrow but slow and conditional, not a negate or hand trap (verified from text). |
| Material Utility | 50 | Level 2 Earth Insect is a usable but narrow Xyz/Synchro material, and effect negation does not remove its body (inferred; no as_material combo data). |
| Resilience & Flexibility | 60 | Its leave-field trigger means an opponent's effect destruction still produces value, and the 37-archetype spread shows multi-home use (observed deck spread); it is still vulnerable to an in-set negate before Flip (inferred). |
| Deck-Building Efficiency | 70 | Single copy in nearly all sampled decks (396 of 400 at one copy), no garnet or lock restriction, and no banlist token supplied (observed/verified). |
Calculation
Weight profile: 0.7 Starter / Combo enabler + 0.3 Removal / Negation. Intrinsic ≈ 58.7, Deck ≈ 60.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Flip destroys any Spell/Trap on the field, which is flexible backrow removal
- Opponent's effect destruction converts into two Krawler bodies from the Deck
- Single-copy, low-cost deck slot with 1-copy usage in nearly every sampled deck
- Strong partner network with Krawler Soma and Krawler Spine
Weaknesses
- Summon requires an opponent card effect to destroy it; no self-initiated engine
- Flip timing and a once-per-turn limit on each effect constrain its tempo
- No combo boards recorded, so conversion is not corroborated in practice
- 500 ATK and Level 2 body contribute little to material or board presence
Counters / choke points
- Ash Blossom & Joyous Spring and other in-set effect negation before the Flip
- Hand-trap or set-card removal that resolves before the Flip
Best use
Flip removal and conditional two-body extender in Krawler flip shells. Decks: Krawler, Beetrooper, Battlewasp, Ragnaraika, Inzektor. Suggested copies: 1.
Evidence & gaps
- Verified: Flip: destroy 1 Spell/Trap on the field; Leaves field by opponent's card effect: Special Summon 2 different-named Krawler monsters from Deck in face-down Defense Position; Each effect once per turn; Level 2 Earth Insect 500 ATK 1800 DEF
- Observed: In 400 of 400 sampled decks; 396 of 400 run one copy; Krawler Soma and Krawler Spine co-appear in 91-98.5% of decks; Present in 37 distinct archetypes, led by Beetrooper (27.5%) and Battlewasp (20%)
- Inferred: Accessibility via normal set and flip with no searcher; Conversion into two bodies depends on opponent effect destruction; Vulnerable to in-set negation before Flip
- Data gaps: no combos supplied; combo conversion is text-only inference no banlist token; assumed 3 copies (unlimited) no average starter count when present, so deck resilience is inferred from archetype spread no rulings supplied for Flip timing with the opponent-effect leave-field condition






